The title catalogue
Every player title in the game and exactly how to earn it — all 190. Search it, filter by category, and open any title for its full unlock condition.
How titles work
Titles are honorifics shown by your character name. Most are purely cosmetic and are only visible to players of your own nation — they signal reputation, not power. A handful are the exception: the 5 titles tagged effect carry a real in-game perk, and the weekly titles each grant 500 Contribution Points. This catalogue is the complete, current set.
- 190
- Titles in-game
- 5
- With an effect
- 12
- Categories
For the systems behind these — the seasonal glory and guild boards, the crafting professions and the Contribution-Point economy — see the World & War, Crafting and Economy guides.
Glory Board & PvP
16Earned on your nation's seasonal glory board, or by feats of arms in tournaments, sieges and open PvP.
Arena
4Won in the Arena ranking ladder each season — the titles the wiki never named.
Guild Leadership
4Seasonal honours for the leaders of the top guilds on the guild ranking board.
Primaeval
7Past-holder forms of unique seasonal titles — once earned, kept forever.
PvE
13Won against the world: boss kills, your nation's questline, hunting and exploration.
Achievements
15Granted by completing specific in-game achievements.
Crafting
30Milestones for levelling the crafting professions, fishing and learning recipes.
Character Development
33Unlocked by fully developing branches of the Character Development (mastery) tree.
Weekly
20Topping a weekly ranking (F2). Each lasts one week and grants 500 Contribution Points; a few carry an in-game effect.
Mentor
5Permanent rewards for guiding new (Greenleaf) players.
Lore & Collections
15Awarded for completing full lore-fragment and chronicle collections.
Events & Cosmetic
28Seasonal events (Medieval Fest, Monteverde), donor recognition, jokes and legacy titles.
Title names and unlock conditions reflect the current in-game set, with category, gameplay effects and obtainability curated on top. In-game values may shift between patches.
