Gloria Victis Interactive Map
The full campaign map of Gloria Victis, streamed as map tiles so it stays crisp from the whole continent down to a single fort. Search, filter, scroll to zoom and drag to pan.
Work in progressThe campaign atlas is still being charted — expect new strongholds, markers and refinements.
Hover a town to see what it yields. Click any castle pin to open a zoomed-in map of it.
Map imagery © Black Eye Games · Gloria Victis
What’s on the map
This is the full Gloria Victis interactive map: the campaign map of all three nations — Ismir, Midland and Sangmar — with 43 named settlements (every capital, castle, town and fort) and 5,550 datamined locations read straight from the live game client across 50 regions. Use the search strip to jump to any place by name, or the filters to show only the layers you care about — or follow the guide to using the map if you’re new to it. For the mechanics behind gathering what you find, see the Crafting Guides.
Map layers
- Mining (950) — Ore and stone veins — limonite, coal, clay, limestone, gneiss and pyrite.
- Woodcutting (530) — Timber stands, from common wood up to great and fallen trees.
- Foraging (2,378) — Foraging — herbs, mushrooms, fruit and wild plants.
- Animals (458) — Animal spawns — wolves, bears, chickens and barn livestock.
- Loot (756) — Chests, money caches and treasure scattered across the world.
- Vendor (293) — Merchants, named and click-to-open so you can read their stock.
- Horses (22) — Wild-horse spawns and boats.
- Teleport (27) — Fast-travel points and shrines.
- Depot (55) — Depots for stashing and hauling goods between regions.
- Lore (55) — Lore obelisks, for the curious.
- Board (26) — Quest and contract boards.
Settlement, resource and point-of-interest locations are datamined from the live Gloria Victis client for the current patch and mapped into the world’s own tile space. Map imagery © Black Eye Games · Gloria Victis. In-game data may shift between patches.